      if (navigator.appName == "Netscape") {
function lib_bwcheck(){
	this.ver=navigator.appVersion
	this.agent=navigator.userAgent
	this.dom=document.getElementById?1:0
	this.opera5=this.agent.indexOf("Opera 5")>-1
	this.ie5=(this.ver.indexOf("MSIE 5")>-1 && this.dom && !this.opera5)?1:0; 
	this.ie6=(this.ver.indexOf("MSIE 6")>-1 && this.dom && !this.opera5)?1:0;
	this.ie4=(document.all && !this.dom && !this.opera5)?1:0;
	this.ie=this.ie4||this.ie5||this.ie6
	this.mac=this.agent.indexOf("Mac")>-1
	this.ns6=(this.dom && parseInt(this.ver) >= 5) ?1:0; 
	this.ns4=(document.layers && !this.dom)?1:0;
	this.bw=(this.ie6 || this.ie5 || this.ie4 || this.ns4 || this.ns6 || this.opera5)
	return this
}
var bw=new lib_bwcheck()

var speed = 30

var loop, timer

function makeObj(obj,nest){
    nest=(!nest) ? "":'document.'+nest+'.'
	this.el=bw.dom?document.getElementById(obj):bw.ie4?document.all[obj]:bw.ns4?eval(nest+'document.'+obj):0;
  	this.css=bw.dom?document.getElementById(obj).style:bw.ie4?document.all[obj].style:bw.ns4?eval(nest+'document.'+obj):0;
	this.scrollHeight=bw.ns4?this.css.document.height:this.el.offsetHeight
	this.clipHeight=bw.ns4?this.css.clip.height:this.el.offsetHeight
	this.up=goUp;this.down=goDown;
	this.moveIt=moveIt; this.x=0; this.y=0;
    this.obj = obj + "Object"
    eval(this.obj + "=this")
    return this
}

var px = bw.ns4||window.opera?"":"px";

function moveIt(x,y){
	this.x = x
	this.y = y
	this.css.left = this.x+px
	this.css.top = this.y+px
}

function goDown(move){
	if (this.y>-this.scrollHeight+oCont.clipHeight){
		this.moveIt(0,this.y-move)
			if (loop) setTimeout(this.obj+".down("+move+")",speed)
	}
}
function goUp(move){
	if (this.y<0){
		this.moveIt(0,this.y-move)
		if (loop) setTimeout(this.obj+".up("+move+")",speed)
	}
}

function scroll(speed){
	if (scrolltextLoaded){
		loop = true;
		if (speed>0) oScroll.down(speed)
		else oScroll.up(speed)
	}
}

function noScroll(){
	loop = false
	if (timer) clearTimeout(timer)
}
var scrolltextLoaded = false
function scrolltextInit(){
	oCont = new makeObj('divScrollTextCont')
	oScroll = new makeObj('divText','divScrollTextCont')
	oScroll.moveIt(0,0)
	oCont.css.visibility = "visible"
	scrolltextLoaded = true
}
if (bw.bw) onload = scrolltextInit
      }
      else {

// Made by geeeet@ghtml.com
// Keep these two lines and you're free to use this code

// Touch me here :-)
var upH = 10; // Height of up-arrow
var upW = 11; // Width of up-arrow
var downH = 10; // Height of down-arrow
var downW = 11; // Width of down-arrow
var dragH = 27; // Height of scrollbar
var dragW = 11; // Width of scrollbar
var scrollH = 180; // Height of scrollbar
var speed = 8; // Scroll speed

// And now... go to the bottom of the page...

// Browser detection
var dom = document.getElementById ? true:false;
var nn4 = document.layers ? true:false;
var ie4 = document.all ? true:false;

var mouseY; // Mouse Y position onclick
var mouseX; // Mouse X position onclick

var clickUp = false; // If click on up-arrow
var clickDown = false; // If click on down-arrow
var clickDrag = false; // If click on scrollbar
var clickAbove = false; // If click above scrollbar
var clickBelow = false; // If click below scrollbar

var timer = setTimeout("",500); // Repeat variable
var upL; // Up-arrow X
var upT; // Up-arrow Y
var downL; // Down-arrow X
var downT; // Down-arrow Y
var dragL; // Scrollbar X
var dragT; // Scrollbar Y
var rulerL; // Ruler X
var rulerT; // Ruler Y
var contentT; // Content layer Y;
var contentH; // Content height
var contentClipH; // Content clip height
var scrollLength; // Number of pixels scrollbar should move
var startY; // Keeps track of offset between mouse and span

// Mousedown
function down(e){
	if((document.layers && e.which!=1) || (document.all && event.button!=1)) return true; // Enables the right mousebutton
	getMouse(e);
	startY = (mouseY - dragT);
	
	// If click on up-arrow
	if(mouseX >= upL && (mouseX <= (upL + upW)) && mouseY >= upT && (mouseY <= (upT + upH))){
		clickUp = true;
		return scrollUp();
	}	
	// Else if click on down-arrow
	else if(mouseX >= downL && (mouseX <= (downL + downW)) && mouseY >= downT && (mouseY <= (downT + downH))){
		clickDown = true;
		return scrollDown();
	}
	// Else if click on scrollbar
	else if(mouseX >= dragL && (mouseX <= (dragL + dragW)) && mouseY >= dragT && (mouseY <= (dragT + dragH))){
		clickDrag = true;
		return false;
	}
	else if(mouseX >= dragL && (mouseX <= (dragL + dragW)) && mouseY >= rulerT && (mouseY <= (rulerT + scrollH))){
		// If click above drag
		if(mouseY < dragT){
			clickAbove = true;
			clickUp = true;
			return scrollUp();
		}
		// Else click below drag
		else{
			clickBelow = true;
			clickDown = true;
			return scrollDown();
		}
	}
	// If no scrolling is to take place
	else{
		return true;
	}
}

// Drag function
function move(e){
	if(clickDrag && contentH > contentClipH){
		getMouse(e);
		dragT = (mouseY - startY);
		
		if(dragT < (rulerT))
			dragT = rulerT;		
		if(dragT > (rulerT + scrollH - dragH))
			dragT = (rulerT + scrollH - dragH);
		
		contentT = ((dragT - rulerT)*(1/scrollLength));
		contentT = eval('-' + contentT);

		moveTo();
		
		// So ie-pc doesn't select gifs
		if(ie4)
			return false;
	}
}

function up(){
	clearTimeout(timer);
	// Resetting variables
	clickUp = false;
	clickDown = false;
	clickDrag = false;
	clickAbove = false;
	clickBelow = false;
	return true;
}

// Reads content layer top
function getT(){
	if(ie4)
		contentT = document.all.content.style.pixelTop;
	else if(nn4)
		contentT = document.contentClip.document.content.top;
	else if(dom)
		contentT = parseInt(document.getElementById("content").style.top);
}

// Reads mouse X and Y coordinates
function getMouse(e){
	if(ie4){
		mouseY = event.clientY + document.body.scrollTop;
		mouseX = event.clientX + document.body.scrollLeft;
	}
	else if(nn4 || dom){
		mouseY = e.pageY;
		mouseX = e.pageX;
	}
}

// Moves the layer
function moveTo(){
	if(ie4){
		document.all.content.style.top = contentT;
		document.all.ruler.style.top = dragT;
		document.all.drag.style.top = dragT;
	}
	else if(nn4){
		document.contentClip.document.content.top = contentT;
		document.ruler.top = dragT;
		document.drag.top = dragT;
	}
	else if(dom){
		document.getElementById("content").style.top = contentT + "px";
		document.getElementById("drag").style.top = dragT + "px";
		document.getElementById("ruler").style.top = dragT + "px";
	}
}

// Scrolls up
function scrollUp(){
	getT();
	
	if(clickAbove){
		if(dragT <= (mouseY-(dragH/2)))
			return up();
	}
	
	if(clickUp){
		if(contentT < 0){		
			dragT = dragT - (speed*scrollLength);
			
			if(dragT < (rulerT))
				dragT = rulerT;
				
			contentT = contentT + speed;
			if(contentT > 0)
				contentT = 0;
			
			moveTo();
			timer = setTimeout("scrollUp()",25);
		}
	}
	return false;
}

// Scrolls down
function scrollDown(){
	getT();
	
	if(clickBelow){
		if(dragT >= (mouseY-(dragH/2)))
			return up();
	}

	if(clickDown){
		if(contentT > -(contentH - contentClipH)){			
			dragT = dragT + (speed*scrollLength);
			if(dragT > (rulerT + scrollH - dragH))
				dragT = (rulerT + scrollH - dragH);
			
			contentT = contentT - speed;
			if(contentT < -(contentH - contentClipH))
				contentT = -(contentH - contentClipH);
			
			moveTo();
			timer = setTimeout("scrollDown()",25);
		}
	}
	return false;
}

// reloads page to position the layers again
function reloadPage(){
	location.reload();
}

// Preload
function eventLoader(){
	if(ie4){
		// Up-arrow X and Y variables
		upL = document.all.up.style.pixelLeft;
		upT = document.all.up.style.pixelTop;		
		// Down-arrow X and Y variables
		downL = document.all.down.style.pixelLeft;
		downT = document.all.down.style.pixelTop;
		// Scrollbar X and Y variables
		dragL = document.all.drag.style.pixelLeft;
		dragT = document.all.drag.style.pixelTop;		
		// Ruler Y variable
		rulerT = document.all.ruler.style.pixelTop;		
		// Height of content layer and clip layer
		contentH = parseInt(document.all.content.scrollHeight);
		contentClipH = parseInt(document.all.contentClip.style.height);
	}
	else if(nn4){
		// Up-arrow X and Y variables
		upL = document.up.left;
		upT = document.up.top;		
		// Down-arrow X and Y variables
		downL = document.down.left;
		downT = document.down.top;		
		// Scrollbar X and Y variables
		dragL = document.drag.left;
		dragT = document.drag.top;		
		// Ruler Y variable
		rulerT = document.ruler.top;
		// Height of content layer and clip layer
//		contentH = document.contentClip.document.content.clip.bottom;
//		contentClipH = document.contentClip.clip.bottom;
	}
	else if(dom){
		// Up-arrow X and Y variables
		upL = parseInt(document.getElementById("up").style.left);
		upT = parseInt(document.getElementById("up").style.top);
		// Down-arrow X and Y variables
		downL = parseInt(document.getElementById("down").style.left);
		downT = parseInt(document.getElementById("down").style.top);
		// Scrollbar X and Y variables
		dragL = parseInt(document.getElementById("drag").style.left);
		dragT = parseInt(document.getElementById("drag").style.top);
		// Ruler Y variable
		rulerT = parseInt(document.getElementById("ruler").style.top);
		// Height of content layer and clip layer
		contentH = parseInt(document.getElementById("content").offsetHeight);
		contentClipH = parseInt(document.getElementById("contentClip").offsetHeight);
		document.getElementById("content").style.top = 0 + "px";
		
	}
	// Number of pixels scrollbar should move
	scrollLength = ((scrollH-dragH)/(contentH-contentClipH));
	// Initializes event capturing
	if(nn4){
		document.captureEvents(Event.MOUSEDOWN | Event.MOUSEMOVE | Event.MOUSEUP);
		window.onresize = reloadPage;
	}
	document.onmousedown = down;
	document.onmousemove = move;
	document.onmouseup = up;
}

      }